Had fun modelling and texturing this guy, decided to take a chance and do the posing/rigging inside of Unreal, surprisingly fun and something I'll continue to do for future characters I think.
Blender, Plasticity, Marmoset and Unreal used in it's creation. As well as Clip Studio for the little art I made before starting.
4 texture maps: Body 2k, Arms/Legs 2k, Gun 1k, Face 512