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Procedural Bronze

Sculpted some statues and decided to try and make a 100% procedural bronze material in Octane. Turned out pretty well I think. All of the models use the same bronze shader with nothing changed between them. Scaled all of the textures to work with real world scale (thus this shader would not work well with tiny objects).

Samuel wilton 0005 j
Samuel wilton 0001 j
Samuel wilton 0002 j
Samuel wilton 0003 j
Samuel wilton 0004 j